Tiny Beast, Unaligned
Armor Class 10
Hit Points 6 (1d4)
Speed 5 ft., Fly 25 ft.
STR
6 (-2)
DEX
18 (+4)
CON
6 (-2)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws DEX +6
Damage Vulnerabilities Fire
Damage Resistances Cold
Condition Immunities Deafened, Frightened, Grappled
Senses Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Tiny size: The wasp's small size lets it have advantage on dexterity saving throws and stealth checks.

Rage: The wasp has advantage on all melee attacks. All attacks made against the wasp have advantage.

Silence: Anything within a 5 ft. radius around the wasp makes no audible noise. This includes the wasp itself, which cannot be heard.

Pack Tactics: All attacks made against the wasp have disadvantage if at least one of the wasp's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

 Multiattack: The wasp makes two attacks, a sting and a bite.

Sting: Melee Weapon Attack: reach 0 ft., 1 target. Hit: 1 poison damage.

Bite: Melee Weapon Attack: reach 0 ft., 1 target. Hit: 1d4 piercing damage.

Reactions

Death's Call: Upon death, the wasp's body draws other wasps to its killer if said target was within 5 ft. when it was killed. The calls range is 60 ft. from the corpse. 

Description

in work...

Monster Tags: Misc Creature

Habitat: ForestGrasslandHillMountainUrban

TentacleLust

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