Legendary Resistance (3/day). If Blood Starved Noble fails a saving throw, it can choose to succeed instead.
Keen Sight and Smell. The Blood Starved Noble had advantage on Wisdom (Perception) checks that rely on sight and/or smell.
Ashen Blood Erruption (1/Shortrest). When the Blood Starved Noble is reduced to half or below half its maxium HP, its Poison Blast becomes usable. After the Blood Starved Noble uses its Poison Blast, it becomes shrouded in a 5ft radius poisonous aura. A creature that starts it turn or enters the aura must succeed a DC 14 Constitution saving throw or takes 7 (2d6) [poison] damage. This aura lasts for 10 mintues (10 rounds).
Multiattack. The Noble makes 3 attacks sickles.
Sickle. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 13 (2d8 + 4) [slashing] damage + 4 (1d8) [poison] damage.
Maul (Recharge 4 rounds). The Blood Starved Noble pounces on a creature within 15ft of itself. As part of the attack, the Blood Starved Noble jumps up to 15ft (This does not take opportunity of attack) towards the target creature. When it reaches the target creature, the creature must make a DC 15 Dexterity saving throw or take 44 (8d8) [slashing] damage and be knocked prone.
Poison Blast (1/Short Rest) (See Ashen Blood Eruption). The Blood Starved Noble expunges its poisonous corruption within a 10ft radius of itself. Any creature in the area must make a DC 14 Constitution Saving Throw. on a fail, a creature takes 21 (6d6) [poison] damage and is poisoned. On a successful save, the creature takes half damage and is not poisoned. Additionally, a poisoned creature can repeat the saving throw on their turn. If it succeeds, they are no longer poisoned and do not take (2d8) [poison] damage.
Poisonous Screech. After being attacked by a creature, the Blood Starved Noble can let out a screech towards the creature that hit it. This screech sends poisonous saliva at the creature. The creature must make a DC 15 Constitution saving throw or be poisoned.
Lunge. After being hit from range, the Blood Starved Noble and move up to half its movement to go to the creature that hit it (This movement does not provoke opportunity of attack). If the Blood Starved Noble moves into another creature that is not its target, the creature must make a Dexterity Saving Throw DC 13. On a fail, the creature takes (2d8) [bludgeoning] damage. On a success, the creature is able to avoid the attack completely. If the Blood Starved Noble is able to reach its target while using Lunge it can then make one melee attack with its Sickle.
Description
The Blood Starved Noble is a beast with flayed flesh hanging off its body, with a red cloak sitting on its back covering its head and body features leaving a shadow with white beady eyes staring. However, if you get close enough, you can see the torn red cloth with golden stitching holding its pervious garb together. Additionally, it has a emerald broach hanging from its neck dangling with a golden chain.
Lair and Lair Actions
A magical deception causing the entrance to the coast to appear as a dark dense forest trail.
Lair Actions
On initiative count 30 (losing initiative ties), the [Blood Starved Noble] takes a lair action to cause one of the following effects; the [Blood Starved Noble] can’t use the same effect two rounds in a row:
- Toxic Mud: The floor turns into a toxic mud which the Blood Starved Noble is immune to. Causes difficult terrain for a round.
- Frightening Screech: The Blood Starved Noble lets out a screech so fearsome it strikes fear into the heart of the anyone in a 30ft radius. Make a Wisdom Saving Throw DC13 or be frightened for the round.
- Fear of Fire: The Blood Starved Noble hates fire and thus will transform the Lair to create a dark cloud in a 20ftx20ft square in any area. This dark cloud is magical and thus cannot be seen through with darkvision, etc.
- Toxic Rage (1/Day): Give the Blood Starved Noble rage for one round. This rage gives all its attacks advantage and increases AC by 2.
Previous Versions
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11/15/2024 6:15:39 PM
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2
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11/15/2024 6:21:29 PM
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1
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2
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11/15/2024 6:26:19 PM
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1
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2.5
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11/15/2024 6:28:46 PM
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1
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3
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Coming Soon
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