| Mod | Save | ||
|---|---|---|---|
| STR | 22 | +6 | +10 |
| DEX | 20 | +5 | +9 |
| CON | 18 | +4 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 15 | +2 | +2 |
| CHA | 8 | −1 | −1 |
Amphibious. The Akhlut can breath both air and water
Pack Tactics. The Akhlut has advantage on any attack rolls against a creature who is within 5 feet of one of the Akhlut’s allies
Shapechanger. The Akhlut can use an action to polymorph itself into either a wolf, an orca (use the reef shark statistics), or it’s hybrid form.
Sensitive Ears. The Akhlut’s sensitive hearing can be exploited by cunning adventurers. The Akhlut has vulnerability to thunder damage, and if there is a saving throw involved, if the Akhlut failed said save, it in addition to any other effects imparted upon it, is deafened and has disadvantage on attack rolls until the end of its next turn.
Insatiable Hunger. The Akhlut must feed at every available opportunity, targeting weak creatures, possibly endangering itself to do so. The Akhlut will always prioritize targets with fewer Hit Point totals, if it starts it’s turn within 30 feet of an unconscious, dead or otherwise incapacitated creature, it must make a bite attack against it before taking any other action.
Multiattack. The Akhlut makes 2 bite attacks and one tail attack.
Bite. Melee Attack Roll: +10, reach 5 ft. Hit: 12 (2d6 + 6) piercing damage, and the target is knocked prone if it is medium or smaller. If the target is incapacitated or Dead, the Akhlut regains Hit Points equal to the damage dealt.
Tail (Orca or Hybrid form only). Melee Attack Roll: +10, reach 10 ft. Hit: 19 (3d8 + 6) bludgeoning damage, and the target is knocked back 10 feet.
Cunning Predator (Hybrid or Wolf form only). The Akhlut takes the hide action.
Ravenous. The Akhlut can make a bite attack against any creature that moves within its range, alternatively it may attempt to grapple.
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