Medium Humanoid (Shapechanger), Neutral
Armor Class 18
Hit Points 80 (10d12 + 20)
Speed 30 ft., (45ft. in elephant form)
STR
20 (+5)
DEX
13 (+1)
CON
18 (+4)
INT
13 (+1)
WIS
13 (+1)
CHA
13 (+1)
Damage Vulnerabilities Bludgeoning, Piercing, and Slashing by Silvered Weapons
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Darkvision 50 ft, Passive Perception 12
Languages Common (can't speak in elephant form)
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Shapechanger: The wereelephant can use its action to polymorph into a elephant-human hybrid or into an elephant or into its human form which is humanoid. Its stats other than its AC and size are the same in each form. It reverts to human form if it dies. when in its hybrid form the wereelephant is large, and when in its elephant form it is huge.

Actions

Multiattack (hybrid form): The wereelephant makes two attacks, one with its gore and one with its warhammer or stomp.

Stomp (hybrid or elephant form): melee weapon attack +7 to hit, reach 10ft., one target. Hit: 12 (2d10+2) bludgeoning damage and the target must make a DC 18 strength check or be knocked prone

Gore (hybrid or elephant form): Melee Weapon Attack: +7 to hit, reach 5ft., 1 target. Hit: 17 (2d10 + 7) piercing damage and the target must make a DC 15 strength saving throw or be knocked prone and must make a DC 15 constitution saving throw and be cursed with wereelephant lycanthropy.

Warhammer (hybrid or human form): melee weapon attack +7 to hit, reach 5ft., 1 target. hit 6 (3d4) bludgeoning damage.

Description

Wereelephants are some of the largest lycanthropes and most have large bulky builds. thy can turn into an elephant or a 9 foot tall elephant humanoid hybrid.

Habitat: DesertGrassland

Sir_Loin_Farmsworth

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