Medium Elemental, Neutral
Armor Class 14
Hit Points 45 (6d8 + 16)
Speed 0 ft., Fly 60 ft.
STR
12 (+1)
DEX
21 (+5)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws DEX +7, CON +5
Skills Perception +4
Damage Immunities Lightning, Poison
Condition Immunities Grappled, Poisoned, Restrained
Senses Darkvision 60 ft., Passive Perception 14
Languages Primordial
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Flyby. The arrowhawk doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Lightning Absorption. Whenever the arrowhawk is subjected to lightning damage, it takes no damage and instead regains hit points equal to half the damage dealt, and its lightning ray immediately recharges.

Hover. The arrowhawk can remain in place while flying, even if it is incapacitated.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 5) piercing damage.

Lightning Ray (Recharge 6). The arrowhawk shoots lightning in a line that is 60 feet long and 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 12 (3d8) lightning damage on a failed save, or half as much damage on a successful one.

Habitat: Mountain

banicleloves_hookhorror

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