Armor Class
15
(natural armor)
Hit Points
126
(12d12 + 48)
Speed
40 ft.
STR
22
(+6)
DEX
12
(+1)
CON
18
(+4)
INT
7
(-2)
WIS
12
(+1)
CHA
6
(-2)
Saving Throws
STR +9, CON +7
Skills
Perception +4
Damage Resistances
Poison
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Giant
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Rampage. When the athach reduces a creature to 0 hit points with a melee attack on its turn, it can move up to half its speed and make a bite attack.
Actions
Multiattack. The athach makes three attacks, only one of which can be a bite attack.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 13 (3d6) poison damage.
Greatclub. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 6) bludgeoning damage.
Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 6) bludgeoning damage.
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