Fey Ancestry. The Unseelie Fey Glaive Warrior has advantage on saving throws against being charmed, and magic can’t put the Unseelie Fey Glaive Warrior to sleep.
Innate Spellcasting. The Unseelie Fey Glaive Warrior's spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire
Multiattack. The Unseelie Fey Glaive Warrior makes two attacks, either with its glaive or its longbow.
Glaive. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage plus 2 (1d4) cold damage.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 2 (1d4) cold damage.
Parry. The Unseelie Fey Glaive Warrior adds 3 to its AC against one melee attack that would hit it. To do so, the Unseelie Fey Warrior must see the attacker and be wielding a melee weapon.
Description
The Unseelie Fey Glaive Warrior stalks their target, their forms blending unnaturally with the frost-covered landscape. Clad in jagged, blackened armor adorned with icicle-like spikes, their helmets obscure their faces, save for faintly glowing, frost-blue eyes.
Some of the only flesh visible is the long, tapering pale Fey Elven ears that just out to the sides of the helm.
Their dark-wrought weaponry seems to radiate cold mist that leaves a faint trail of frost wherever it touches. Their quiver brims with jagged, icicle-tipped arrows that shimmer ominously in the dim light, poised to strike with deadly precision.
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