Lighter Than Air. The golem takes no damage from falling. The golem gains disadvantage on all saving throws against saving throws against spells that manipulate air, such as gust of wind.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rain Lift. The golem rises up to 200 ft. Into the air, expelling rain underneath it. It can remain at this elevation for up to one minute, and is able to walk across the air as if it were ground. Th golem can cry up to 500 lbs as part of its movement.
Cloud Cover. The golem re leases a thick fog from its body in a radius of 0 ft. All other creatures within the fog are obscured. The golem is able to sense the location of other creatures within the fog.
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