Fey Ancestry. The Unseelie Fey Archer has advantage on saving throws against being charmed, and magic can’t put the Unseelie Fey Archer to sleep.
Innate Spellcasting. The Unseelie Fey Archer's spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire
Multiattack. The Unseelie Fey Archer makes two Shortsword or Longbow attacks.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 2 (1d4) cold damage.
Longbow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 2 (1d4) cold damage.
Archer’s Eye (3/Day). Immediately after making an attack roll or a damage roll with a ranged weapon, the Unseelie Fey Archer can roll a d10 and add the number rolled to the total.
Description
The Unseelie Fey Archer stalk their target, their forms blending unnaturally with the frost-covered landscape. Clad in jagged, segmented blackened armor adorned with icicle-like spikes and leather, and headgear a little less obscuring than their foot-soldier cohorts. This lets you see their pale skin and faintly glowing, frost-blue eyes and of course, the long, tapering pale Fey Elven ears.
Their dark-wrought weaponry seems to radiate cold mist that leaves a faint trail of frost wherever it touches.
Unseelie Fey Archer uses a specific kind of ammunition, known as the Winter's Court Arrow.
Previous Versions
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11/16/2024 9:59:30 PM
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Coming Soon
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