Large Construct, Unaligned
Armor Class 20 (natural armor)
Hit Points 260 (20d10 + 150)
Speed 30 ft.
STR
24 (+7)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Force, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Minor Magic Absorption. Whenever the golem is subjected to damage from a spell of 3rd Level or lower, it takes no damage and instead regains a number of hit points equal to the damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Relentless Creep. The golem is immune to any spell or effect that would slow it's movement speed.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two Crush attacks.

Crush. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 33 (5d12 + 7) bludgeoning damage.

Magic Missile Breath (Recharge 6). The golem exhales Magic Missiles in a 15-foot cone. Each creature in that area takes 35 (14d4) force damage.

daslamhamer

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