Minor Magic Absorption. Whenever the golem is subjected to damage from a spell of 3rd Level or lower, it takes no damage and instead regains a number of hit points equal to the damage dealt.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Relentless Creep. The golem is immune to any spell or effect that would slow it's movement speed.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Multiattack. The golem makes two Crush attacks.
Crush. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 33 (5d12 + 7) bludgeoning damage.
Magic Missile Breath (Recharge 6). The golem exhales Magic Missiles in a 15-foot cone. Each creature in that area takes 35 (14d4) force damage.
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