Large Fiend (Devil), Neutral Evil
Armor Class 15 Natural Armor
Hit Points 51 (10d8 + 6)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
4 (-3)
WIS
12 (+1)
CHA
4 (-3)
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Hot to the Touch. The carapace of the burning growler glows with heat and spews molten blood when ruptured. Whenever the burning growler takes piercing or slashing damage, all creatures within 5 feet of it must make a DC 14 Dexterity saving throw, taking 11 (3d6) fire damage on a failed save, or half as much on a successful one. The dark growler sheds dim light in a 10 foot radius.

Hellfire. Fire damage caused by the burning growler ignores resistance and creatures with immunity to fire treat it as resistance instead.

Actions

Multiattack. The dark growler makes two bite attacks.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 4) piercing damage and 7 (2d6) fire damage.

Fire Breath (Recharge 5-6). The burning growler exhales fire in a 20-foot line that is 5 feet wide or a 10-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much on a successful one. Flammable objects that aren’t worn or carried are ignited by this attack.

Description

Inspired by the monster of the 2016 film, The Monster. (On fire)

We made this stat block over on our podcast: Creature Crunch. Available wherever you get your podcasts.

Habitat: Forest

The_Best_Disguise

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