Medium Beast, Unaligned
Armor Class 14 Natural armor
Hit Points 37 (5d10 + 10)
Speed 40 ft., Swim 30 ft.
STR
17 (+3)
DEX
15 (+2)
CON
16 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn’t incapacitated.

Amphibious. The wolf can breathe underwater as well as on land.

Actions

Multiattack. The wolf attacks twice with its tentacles and once with its bite or claw.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Claw Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Tentacle. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

Description

Based on one of the monsters from the 2023 movie, The Lake.

We created this stat block on our podcast: Creature Crunch. Available wherever you get your podcasts.

Habitat: CoastalForestGrasslandHillMountain

The_Best_Disguise

Comments

Posts Quoted:
Reply
Clear All Quotes