Medium Humanoid, Any Alignment
Armor Class 17 (Halfplate)
Hit Points 105 (14d8 + 42)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws WIS +5, CHA +8
Skills Acrobatics +6, Arcana +4, Intimidation +7, Perception +5
Senses Truesight 30 ft., Passive Perception 15
Languages any two languages
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Life Drinker. Once a turn when the warlock damages a target with the Hexblade Curse, it regains 10 Hit Points.

Actions

Multiattack. The warlock makes three Greatsword attacks.

Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 7 (2d6) necrotic damage.

Spellcasting. The warlock casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 16):

At will: speak with dead, wrathful smite, detect magic, mage hand, minor illusion

1/day each: banishing smite, plane shift (self only), armor of agathys (cast at 5th level)

Bonus Actions

Hexblade's Curse (Recharges after a Short or Long Rest). The warlock chooses one creature it can see within 30 feet of them. The target is cursed for 1 minute. When the creature cursed by this feature dies, it can apply the curse to a different creature it can see within 30 feet of them, provided they aren't incapacitated. Until the curse ends, it gains a bonus of 4 to damage rolls against the cursed target.

Description

 


Warlocks

Warlocks gain arcane might through magical pacts with mysterious entities. While some use their abilities to serve the sources of their power, others use them to undermine or even destroy these entities.

Previous Versions

Name Date Modified Views Adds Version Actions
11/19/2024 8:16:31 AM
0
1
--
Coming Soon

Habitat: UnderdarkUrban

Melonkoly

Comments

Posts Quoted:
Reply
Clear All Quotes