Large Fey (Archfey, Ogre, Wizard), Lawful Evil
Armor Class 29 Natural
Hit Points 325 (47d12 + 20)
Speed
STR
14 (+2)
DEX
17 (+3)
CON
19 (+4)
INT
30 (+10)
WIS
28 (+9)
CHA
24 (+7)
Saving Throws INT +18, WIS +17, CHA +15
Damage Resistances All
Condition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified
Senses Passive Perception 29
Languages --
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Wild Magic. whenever Baba Yaga makes any form of an attack the DM will roll on the wild magic surge table and the target will be effected with that roll

Spellcasting. Baba Yaga is a 20th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 23, +15 to hit with spell attacks). Baba Yaga has following Druid, Wizard spells prepared: 
5th level (9 slots): Antilife shell, Insect swarm

6th level (5 slots): circle of death, globe of invulnerability, eyebite

7th level (5 slots): finger of death, fore cage

8th level (4 slots): control weather, earth quake maze

9th level (3 slots): meteor swarm, imprisonment power word kill

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

wild magic control. 3 times a day Baba Yaga is able to focus the wild magic into a result in favor of her.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Forest

Zer0point3567

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