Large Construct, Typically Lawful Neutral
Armor Class 25 (natural armor)
Hit Points 500 (18d10 + 108)
Speed 40 ft.
STR
30 (+10)
DEX
17 (+3)
CON
22 (+6)
INT
12 (+1)
WIS
14 (+2)
CHA
20 (+5)
Skills Perception +7, Stealth +8, Survival +7
Damage Resistances Cold, Lightning, Necrotic, Thunder
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 17
Languages understands Modron and the language of its owner but can’t speak
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Magic Resistance. CoCo has advantage on saving throws against spells and other magical effects.

Unusual Nature. CoCo doesn’t require air, food, drink, or sleep.

Immune. Sleep, Fear, Stun, Paralyzed, Charm.

Resistance. All non magical attacks.

 

Actions

Multiattack. The steel predator makes one Bite attack and Four Claw attacks.

Elderitch Blast- Uses the Masters stats for Elderitch Blast with a x2 damage multiplyer.

Claw. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) force damage.

Spellcasting. The steel predator casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:

3/day each: dimension door (self only), plane shift (self only)

Stunning Roar (Recharge 5–6). The steel predator emits a roar in a 60-foot cone. Each creature in that area must make a DC 23 Constitution saving throw. On a failed save, a creature takes 33 (6d10) thunder damage, drops everything it’s holding, and is stunned for 1 minute. The stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a successful save, a creature takes half as much damage and isn’t stunned.

Reactions

Absorbs all damage the Master takes once per round as a reaction.

Description

Ancient Golem that served the Old Kingdom of Unst.

Habitat: Urban

RadJesus42088323

Comments

Posts Quoted:
Reply
Clear All Quotes