Armor Class
17
Natural Armor
Hit Points
190
(20d12 + 60)
Speed
0 ft.
STR
18
(+4)
DEX
16
(+3)
CON
16
(+3)
INT
10
(+0)
WIS
10
(+0)
CHA
6
(-2)
Saving Throws
DEX +8, WIS +5
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities
Psychic
Condition Immunities
Blinded, Deafened, Frightened, Prone, Unconscious
Senses
Blindsight 60 ft. (Blind beyond this radius), Passive Perception 10
Languages
--
Challenge
15 (13,000 XP)
Proficiency Bonus
+5
Actions
Multiattack. The Tentacle makes three attacks.
Strike. Melee Weapon Attack: +9 to hit, reach 30 ft., one target. Hit: 21 (5d6 + 4) bludgeoning damage. The target creature must make a DC 16 DEX saving throw or be grappled by the Tentacle.
Description
Inspired by the monster of the 2014 film, Call Girl of Cthulhu.
We made this stat block over on our podcast: Creature Crunch. Available wherever you get your podcasts.
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