Huge Aberration (Devil), Chaotic Evil
Armor Class 17 Natural Armor
Hit Points 190 (20d12 + 60)
Speed 0 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws DEX +8, WIS +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Psychic
Condition Immunities Blinded, Deafened, Frightened, Prone, Unconscious
Senses Blindsight 60 ft. (Blind beyond this radius), Passive Perception 10
Languages --
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Actions

Multiattack. The Tentacle makes three attacks.

Strike. Melee Weapon Attack: +9 to hit, reach 30 ft., one target. Hit: 21 (5d6 + 4) bludgeoning damage. The target creature must make a DC 16 DEX saving throw or be grappled by the Tentacle.

Description

Inspired by the monster of the 2014 film, Call Girl of Cthulhu.

We made this stat block over on our podcast: Creature Crunch. Available wherever you get your podcasts.

The_Best_Disguise

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