Medium Humanoid (Elf), Lawful Neutral
Armor Class 17 (half plate)
Hit Points 156 (24d8 + 48)
Speed 30 ft.
STR
20 (+5)
DEX
18 (+4)
CON
15 (+2)
INT
18 (+4)
WIS
17 (+3)
CHA
15 (+2)
Saving Throws DEX +8, CON +6, INT +8
Skills Arcana +8, Athletics +13, Perception +7, Persuasion +10, Survival +7
Senses Darkvision 60 ft., Passive Perception 16
Languages Common, Elvish
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Far Step. After Anaire casts a spell of 1st level or higher, she can teleport, along with any equipment she is wearing or carrying, up to 30 feet to an unoccupied space she can see.

Fey Ancestry. Anaire has advantage on saving throws against being charmed, and magic can't put her to sleep.

Magic Weapons. Anaire's weapon attacks are magical. When Anaire hits with any weapon, the weapon deals an extra 3d6 force damage (included in the attack).

Spellcasting. Anaire is a 9th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). Anaire has following wizard spells prepared:

Cantrips (at will): fire boltmage handmessagesword burst

1st level (4 slots): absorb elements, feather fall, magic missile, shield

2nd level (3 slots): blur, flaming sphere, hold person

3rd level (3 slots): counterspell, fireball, haste

4th level (3 slots): banishment, Mordenkainen's faithful hound

5th level (1 slot): Bigby's hand

Actions

Multiattack. Anaire makes three greatsword attacks.

Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 10 (3d6) force damage. In addition, the target has disadvantage on the next saving throw it makes against a spell Anaire casts before the end of Anaire's next turn.

Rallying Command. Each ally of Anaire's within 60 feet of her that can hear her can end one effect on themselves that is causing them to be charmed, frightened, grappled, restrained, or stunned.

Description

Anaire has had the prestigious honor of serving as the second-in-command to Fingolfin, leader of the Noldor. During her long years of service, Anaire has proven herself time and time again to be among the elite of the Noldor, possessing incredible mastery over both magic and her mighty blade. When Fingolfin is not able to dispense orders to his followers, Anaire provides a unifying voice that the Noldor can rally behind. These qualities were not just what inspired Fingolfin to grant Anaire her heightened position, but have drawn the two closer beyond the battlefield, although both have agreed to keep their relationship a secret from the public at this time.

Monster Tags: NPC

M0yenn3

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