Tiny Aberration, Any Neutral Alignment
Armor Class 14 Adamantine Feathers
Hit Points 10 (3d4 + 3)
Speed 20 ft., Fly 40 ft. Can Hover
STR
6 (-2)
DEX
17 (+3)
CON
13 (+1)
INT
14 (+2)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws CHA +4
Skills Arcana +4, Insight +3, Perception +5, Stealth +5
Damage Immunities Bludgeoning, Piercing, Psychic, Slashing
Condition Immunities Blinded, Charmed, Deafened, Frightened, Stunned
Senses Darkvision 60 ft., Passive Perception 15
Languages Common, Deep Speech, Void Speech
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits
  • Magic Resistance. The Chronoling has advantage on saving throws against spells and other magical effects.
  • Dual Heads: The Chronoling has two heads, giving it advantage on Wisdom (Perception) checks. It also has immunity against being blinded, charmed, deafened, frightened, or stunned.
  • Deliver Touch Spells: As a familiar, it can deliver touch spells cast by its master
  • Innate Spellcasting: The Chronoling’s spellcasting ability is Intelligence (spell save DC 14). It can cast the following spells innately:
Actions

Multi-attack:
The Chronoling can attack twice with its beaks as part of this action.

Dual Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 5 (1d4 + 3) piercing damage per attack.

Description

Appearance: The Chronoling resembles a raven with dull black feathers that seem to be made of adamantine, but it has two tiny heads, each with its own set of glowing eyes. Unlike its larger counterpart, the Chronoling has no arms.

Monster Tags: abberation

Zestryl

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