Armor Class
14
Adamantine Feathers
Hit Points
10
(3d4 + 3)
Speed
20 ft., Fly 40 ft. Can Hover
STR
6
(-2)
DEX
17
(+3)
CON
13
(+1)
INT
14
(+2)
WIS
12
(+1)
CHA
14
(+2)
Saving Throws
CHA +4
Skills
Arcana +4, Insight +3, Perception +5, Stealth +5
Damage Immunities
Bludgeoning, Piercing, Psychic, Slashing
Condition Immunities
Blinded, Charmed, Deafened, Frightened, Stunned
Senses
Darkvision 60 ft., Passive Perception 15
Languages
Common, Deep Speech, Void Speech
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
- Magic Resistance. The Chronoling has advantage on saving throws against spells and other magical effects.
- Dual Heads: The Chronoling has two heads, giving it advantage on Wisdom (Perception) checks. It also has immunity against being blinded, charmed, deafened, frightened, or stunned.
- Deliver Touch Spells: As a familiar, it can deliver touch spells cast by its master
- Innate Spellcasting: The Chronoling’s spellcasting ability is Intelligence (spell save DC 14). It can cast the following spells innately:
- At will:
- Mage Hand
- Minor Illusion
- ~Whisper of Time
- At will:
Actions
Multi-attack:
The Chronoling can attack twice with its beaks as part of this action.
Dual Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 5 (1d4 + 3) piercing damage per attack.
Description
Appearance: The Chronoling resembles a raven with dull black feathers that seem to be made of adamantine, but it has two tiny heads, each with its own set of glowing eyes. Unlike its larger counterpart, the Chronoling has no arms.
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