Medium Monstrosity, Lawful Evil
Armor Class 13 (Leather Armor)
Hit Points 32 (5d8 + 10)
Speed 30 ft., Swim 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Damage Resistances Acid, Poison
Senses Darkvision 60ft, Passive Perception 10
Languages Salmonid
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amphibious: The salmonid can breathe air and water.

Pack Tactics: The chum has advantage on attack rolls when one of its allies is within 5 feet of its target and isn’t incapacitated.

Actions

Multiattack: The chum makes two melee attacks.

Frying Pan: Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Description

Chums are essentially grunts. They are about as big as an average adult human, and they wield frying pans as weapons. They might not seem that threatening at first, but when they coordinate their attacks, they will be the ones having the last laugh.

Habitat: Coastal

IronVulpix460

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