Amphibious: The salmonid can breathe air and water.
Thunderous Cannon: Ranged Weapon Attack: +6 to hit, range 200ft, one target. Hit: 11 (2d10) thunder damage. Miss: The cannonball continues in a straight line to the edge of the cannon's range or until it hits an object. Hit or Miss: The cannonball creates a shockwave. Each creature within 20 feet of where the cannonball lands must make a DC 13 Constitution saving throw, taking 10 (3d6) thunder damage on a failed save, or half as much on a success.
Load Cannon: The Big Shot loads its cannon.
Generate Ammo: The Big Shot magically creates five cannonballs.
Description
The Big Shot carries a single-fire cannon that it uses to fire cannonballs that send out shockwaves from where they land. It is similar in appearance to a Cohock, but larger.
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