Medium Humanoid (Any Race), Any Chaotic Alignment
Armor Class 12 (leather armor)
Hit Points 33 (3d20 + 3)
Speed 30 ft.
STR
15 (+2)
DEX
8 (-1)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Warhammer. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.

Description

 Bruisers are the guys who get up close and personal with the people the Mob boss wants gone. Bruisers usually are bodyguards of the mob boss or are sent to intimidate anyone who doesn't pay up or disrespects the boss.

Monster Tags: humanoid

Habitat: ArcticCoastalDesertForestHillUrban

Ramirl17

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