Armor Class
12
(leather armor)
Hit Points
33
(3d20 + 3)
Speed
30 ft.
STR
15
(+2)
DEX
8
(-1)
CON
15
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Warhammer. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.
Description
Bruisers are the guys who get up close and personal with the people the Mob boss wants gone. Bruisers usually are bodyguards of the mob boss or are sent to intimidate anyone who doesn't pay up or disrespects the boss.
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