Medium Undead, Chaotic Evil
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
8 (-1)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)
Condition Immunities Charmed, Frightened, Poisoned
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Arcane Sense. Can sense spell casters and any magical creatures within 60 feet.

Actions

Multiattack. The host makes two claw attacks and one bite attack. If any attack hits, the host clings to the target. A clinging host has advantage on attacks again the creature it is clinging to. 

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing type damage.

Bite . Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing type damage.

 

Description

Arcane corruption can partially animate corpses and use them to seek out other magic sources. While similar in appearance to a zombie, an arcane corruption host is clearly distinguishable by the ooze on its body.

Victo

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