Armor Class
13
Leather Armor
Hit Points
18
(4d6 + 4)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
13
(+1)
INT
8
(-1)
WIS
10
(+0)
CHA
7
(-2)
Senses
Darkvision 120ft, Passive Perception 10
Languages
Undercommon
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The Clan Skiv has advantage on Wisdom (Perception) checks that rely on smell.
Strength in Numbers. As long there are allies within 5ft of the target, the Skiv has an extra 1d4 to hit or in damage, they must choose before the attack.
Actions
Shortsword. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/22/2024 6:31:24 PM
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0
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1
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Coming Soon
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