Armor Class
12
Hit Points
26
(2d8 + 4)
Speed
30 ft., Burrow 15 ft.
STR
14
(+2)
DEX
12
(+1)
CON
16
(+3)
INT
10
(+0)
WIS
14
(+2)
CHA
6
(-2)
Skills
Perception +8, Survival +8
Damage Resistances
Poison
Senses
Darkvision 30 ft., Tremorsense 60 ft, Passive Perception 15
Languages
None
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.
Rangers Expertise. Double proficiency bonus on 2 skills (Survival and Perception)
Actions
Multiattack. The badger makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 2) slashing damage.
Magic Boon (Minor Illusion). As an action, can cast the Minor Illusion Cantrip. You create a sound or an image of an object within range that lasts for the duration. (30ft range.)
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/22/2024 7:12:31 PM
|
6
|
1
|
1.4
|
Coming Soon
|
Comments