Medium Beast, Neutral
Armor Class 12
Hit Points 26 (2d8 + 4)
Speed 30 ft., Burrow 15 ft.
STR
14 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
6 (-2)
Skills Perception +8, Survival +8
Damage Resistances Poison
Senses Darkvision 30 ft., Tremorsense 60 ft, Passive Perception 15
Languages None
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.

Rangers Expertise. Double proficiency bonus on 2 skills (Survival and Perception)

Actions

Multiattack. The badger makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 2) slashing damage.

Magic Boon (Minor Illusion).  As an action, can cast the Minor Illusion Cantrip. You create a sound or an image of an object within range that lasts for the duration. (30ft range.)

Previous Versions

Name Date Modified Views Adds Version Actions
11/22/2024 7:12:31 PM
6
1
1.4
Coming Soon
Giving

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