Medium unknown, Chaotic Evil
Armor Class 13 Natural armour
Hit Points 25 (20d4)
Speed 20 ft.
STR
13 (+1)
DEX
9 (-1)
CON
8 (-1)
INT
6 (-2)
WIS
2 (-4)
CHA
1 (-5)
Senses Darkvision 60ft, Passive Perception 10
Languages None
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

No special traits, just a curse

Actions

Action Name. Elastic slam

Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 15 ft., 1 target. Hit: 1(1d6 + 1 if within 5ft) blunt damage. 

Reactions

No reactions

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Mostrosity of evil, cares for nothing but power

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: monstrosityAbominations

Habitat: Urban

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