Large Beast, Chaotic Evil
Armor Class 13
Hit Points 26 (4d10 + 4)
Speed 10 ft., fly 80 ft.
STR
16 (+3)
DEX
17 (+3)
CON
13 (+1)
INT
8 (-1)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Zelot. while the giant Goose is raging, if they drop to 0 hit points, they don't die. they still roll death saves and only die when they stop their rage. the giant Goose has advantage against enemies of the God-emporer goose hydra, and is immune to the effects of the calm emotions spell.

Actions

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 3) piercing damage.

Bonus Actions

Rage (3/day). the giant goose enters a rage. the rage lasts for 1 minute, while raging, the goose gets +10 to attack and damage rolls, advantage on strength saves, and gains resistance to bludgeoning, slashing, and piercing damage.

Monster Tags: Misc Creature

Capatin_Crunch

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