Large Monstrosity (Shapechanger), Chaotic Evil
Armor Class 24 (natural armor)
Hit Points 434 (31d12 + 217)
Speed 45 ft., Climb 45 ft., Burrow 10 ft.
STR
28 (+9)
DEX
28 (+9)
CON
25 (+7)
INT
10 (+0)
WIS
22 (+6)
CHA
18 (+4)
Saving Throws STR +18, DEX +18, CON +16, CHA +13
Skills Acrobatics +16, Intimidation +18, Sleight of Hand +16, Stealth +23
Damage Vulnerabilities Lightning, Thunder
Damage Resistances Cold, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid, Poison, Radiant
Senses Blindsight 60 ft., Darkvision 120 ft., Tremorsense 30 ft., Passive Perception 28
Languages Common, Elvish, Infernal, Telepathy (To His Familiars), Thieves' Cant --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Shapechanger (Mimic). Boxy can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Shapechanger (Creeper). Boxy can use its action to polymorph into a Small or Medium or Large humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only). Boxy adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 18). Ability checks made to escape this grapple have disadvantage.

False Appearance (Object Form Only). While Boxy remains motionless, it is indistinguishable from an ordinary object.

Regeneration. Boxy regains 25 hit points at the start of its turn. If Boxy takes Lightning damage, this trait doesn't function at the start of Boxy's next turn. Boxy dies only if it starts its turn with 0 hit points and doesn't regenerate.

Cunning Action. On each of its turns, Boxy can use a bonus action to take the Dash, Disengage, or Hide action.

Grappler. Boxy has advantage on attack rolls against any creature grappled by it.

Spellcasting. Boxy is an 18th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 18, +12 to hit with spell attacks). Boxy has the following warlock spells prepared:

Cantrips (at will): eldritch blast, prestidigitation, 

1st level (4 slots): detect magic, find familiar, shield, 

2nd level (3 slots): flock of familiars, detect thoughts, invisibility, mirror image

3rd level (3 slots): counterspell, dispel magic, 

4th level (3 slots): dimension door, summon greater demon

Legendary Resistance (3/Day). If Boxy fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. Boxy makes ten attacks: seven with its pseudopod's or Longswords, two with its Bite and one Cantrip.

Pseudopod. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 29 (4d8 + 9) bludgeoning damage. If Boxy is in object form, the target is subjected to its Adhesive trait.

Longsword. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 29 (4d8 + 9) slashing damage.

Bite. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 69 (6d10 + 9) piercing damage plus 15 (4d10) acid damage.

Frightful Presence. Each creature of Boxy's choice that is within 240 feet of Boxy and aware of it must succeed on a DC 24 Wisdom saving throw or become frightened A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to Boxy's Frightful Presence for the next hour. Elf's and Humans have Disadvantage on the saving throw.

Reactions

Parry. Boxy adds 5 to its AC against on three melee attacks that would hit it. To do so, Boxy must see the attacker and be wielding a melee weapon.

Legendary Actions

Boxy T Morningwood can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Boxy regains spent legendary actions at the start of its turn.

Detect. Boxy makes a Wisdom (Perception) check.

Pseudopod Attack. Boxy makes a Pseudopod attack.

Bite Attack. Boxy makes a Bite attack.

Cantrip. Boxy casts a cantrip.

Monster Tags: Shapechanger

Habitat: UnderdarkUrban

StubbornTiger6408

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