Armor Class
19
(natural armor)
Hit Points
210
(20d12 + 80)
Speed
20 ft.
STR
23
(+6)
DEX
10
(+0)
CON
20
(+5)
INT
12
(+1)
WIS
12
(+1)
CHA
8
(-1)
Saving Throws
CON +9
Damage Resistances
Fire
Senses
Darkvision 120 ft., Passive Perception 11
Languages
Common, Draconic
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Actions
Multiattack. Bowser makes three attacks with his claws. He can make one shell attack in place of two of his claw attacks.
Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 5) slashing damage.
Shell. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 26 (3d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 18 Strength saving throw or be pushed up to 10 feet away from him and knocked prone.
Fire Breath (Recharge 5–6). Bowser exhales flames in a 40-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one.
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