Large Dragon, Chaotic Good
Armor Class 19 (natural armor)
Hit Points 50 (14d10 + 50)
Speed 30 ft., Swim 30 ft., Fly 60 ft.
STR
19 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
14 (+2)
Damage Resistances Acid, Cold, Fire, Lightning, Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 17
Languages Common, Draconic
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The spirit makes a number of Rend attacks equal to half the spell’s level (round down), and it uses Breath Weapon.

Rend. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 15 (1d6 + 9) piercing damage.

 

Breath. Dexterity Saving Throw: DC equals your spell save DC, each creature in a 30-foot cone. taking 8(2d6) cold damage on a failed save, or half as much damage on a successful one.

 

Habitat: Hill

alimranabdinov

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