Armor Class
19
(natural armor)
Hit Points
50
(14d10 + 50)
Speed
30 ft., Swim 30 ft., Fly 60 ft.
STR
19
(+4)
DEX
14
(+2)
CON
17
(+3)
INT
10
(+0)
WIS
14
(+2)
CHA
14
(+2)
Damage Resistances
Acid, Cold, Fire, Lightning, Poison
Condition Immunities
Charmed, Frightened, Poisoned
Senses
Blindsight 30 ft., Darkvision 60 ft., Passive Perception 17
Languages
Common, Draconic
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Actions
Multiattack. The spirit makes a number of Rend attacks equal to half the spell’s level (round down), and it uses Breath Weapon.
Rend. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 15 (1d6 + 9) piercing damage.
Breath. Dexterity Saving Throw: DC equals your spell save DC, each creature in a 30-foot cone. taking 8(2d6) cold damage on a failed save, or half as much damage on a successful one.
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