Armor Class
10
Ruined Leather Armor
Hit Points
9
(2d6)
Speed
25 ft.
STR
11
(+0)
DEX
10
(+0)
CON
11
(+0)
INT
3
(-4)
WIS
5
(-3)
CHA
5
(-3)
Saving Throws
WIS -1
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60ft, Passive Perception 8
Languages
Understands the languages of its creator but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude. If damage reduces the zombie goblin to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Description
Undead goblins brought to life by some necromancer or by some sort of outside force bringing this small monstrocity into being.It moves in a simplistic jerky way and reeks of rotting flesh and are very very very dumb only carrying out actions presented by it's master/creator once their master dies the zombie goblins go into a frenzy attacking everything living thing in sight.
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