Small Undead (Goblinoid), Neutral Evil
Armor Class 10 Ruined Leather Armor
Hit Points 9 (2d6)
Speed 25 ft.
STR
11 (+0)
DEX
10 (+0)
CON
11 (+0)
INT
3 (-4)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws WIS -1
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60ft, Passive Perception 8
Languages Understands the languages of its creator but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie goblin to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

Undead goblins brought to life by some necromancer or by some sort of outside force bringing this small monstrocity into being.It moves in a simplistic jerky way and reeks of rotting flesh and are very very very dumb only carrying out actions presented by it's master/creator once their master dies the zombie goblins go into a frenzy attacking everything living thing in sight.

Monster Tags: Goblinoid

THELORD33

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