Large Construct, Chaotic Evil
Armor Class 18 Natural armor
Hit Points 151 (10d10 + 96)
Speed 40 ft., Climb 20 ft.
STR
20 (+5)
DEX
15 (+2)
CON
22 (+6)
INT
6 (-2)
WIS
17 (+3)
CHA
10 (+0)
Damage Immunities Fire, Lightning, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 13
Languages Common understands Common, Druidic, Elvish, and Sylvan but does not speak
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Magic Weapons. The Cogwrought Butcher's weapon attacks are magical.

Heated Body. A creature that touches the Cogwrought Butcher or hits it with a melee attack while within 10 feet of it takes 1d10 fire damage.

Fae-Repellent Aura. The Cogwrought Butcher is surrounded by an anti-magical aura that disrupts the magic of the Fae. All spells and magical effects originating from Fae creatures, including spells, cantrips, and magical abilities, are automatically countered or fail when targeting the Butcher. This includes all Fae-based spells that attempt to alter its mind or form.

Actions

Butchering Chop. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 12 (2d6 + 5) slashing damage. 

Torch Whistle (Recharge 4-5). The Cogwrought Butcher shoots a fiery blast from a nose-like tube on its face in a 60-foot cone. Each creature in the area must make a DC 17 Constitution saving throw, taking 44 (8d8 + 8) fire damage on a failed save, or half on a successful one. 

Deploy Construct (2/Day). The Cogwrought Butcher calls forth a construct. It manifests in an unoccupied space the Cogwrought Butcher can see in 5-feet range. This construct uses the Metal Construct Spirit state block (the construct uses the  Cogwrought Butcher's immunities). The construct resembles a smaller wind-up Cogwrought Butcher with similar looks to The Cogwrought Butcher made of metal. The construct disappears when it drops to 0 hit points.

The Creature is an ally to the Cogwrought Butcher and anyone the Cogwrought Butcher considers companions. In combat, the creature shares the Cogwrought Butcher's initiative count.
Cuckoo Maw. The chest of the Cogwrought Butcher opens reveling a large metal crow attached to an extendo arm. The bird extends towards a creature within 30 feet of range that is in sight of the Cogwrought Butcher. The Creature must succeed on a DC 16 Dexterity saving throw or be pulled inside the Cogwrought Butcher's chest cavity. 1 creature, medium size or smaller can occupy the Cogwrought Butcher's chest cavity at a time. A creature captured inside the Cogwrought Butcher's chest cavity is blinded and restrained, it has total cover against attacks and other effects outside the Cogwrought Butcher, and it takes 14 (4d6) bludgeoning damage at the start of each of the Cogwrought Butcher's turns.
 
If the Cogwrought Butcher takes 25 damage or more on a single turn from the creature inside it, the Cogwrought Butcher must succeed on a DC 21 Constitution saving throw at the end of that turn or discharge the creature, which falls prone within 10 feet of the the Cogwrought Butcher. If the Cogwrought Butcher dies, the captured creature is no longer restrained by it and can escape from the remains.
Reactions
Berserk Lashing. When the Cogwrought Butcher takes damage, it makes a Butchering Chop against a random creature in 5 feet of it. If no creature is within reach, Cogwrought Butcher moves up to half its speed toward an enemy it can see, without provoking opportunity attacks.
 
Siren of the Iron Call. When the Cogwrought Butcher's hit points drop to half or less, it emits a loud, metallic wail. The wail echoes across the battlefield and is a distress signal sent to other Cogwrought Butchers within a 6-mile radius.
 
The siren notifies all other Cogwrought Butchers within range of the exact location of any creature that has attacked or otherwise harmed the Butcher within the last minute. These other Butchers will immediately know the position of the attackers and begin moving toward them.

Description

Appearance: The Cogwrought Butcher is a large, humanoid construct standing over 15 feet tall. Its body is composed of rusted iron plates, riveted together with mechanical precision. The head is shaped like a distorted wooden puppet, with a long, pointed metal hat. Its face is flat and featureless, with glowing orange eyes and a long, metal nose that functions as a flamethrower. One arm ends in a large axe blade, while the other is a powerful, armored limb capable of gripping and crushing. At the center of its chest is a compartment that functions like a cuckoo clock, from which a mechanical maw extends to capture prey.

Behavior: The Cogwrought Butcher was designed to hunt and destroy Fae creatures and their forests. It moves through forests, using its axe to destroy trees and its flamethrower to burn areas of Fae habitation. The Butcher's chest compartment opens periodically to capture creatures, drawing them inside before locking them in place. It does not release its captives.

Previous Versions

Name Date Modified Views Adds Version Actions
11/26/2024 3:12:41 AM
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Monster Tags: constructArtificer

SoopDawson

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