Scian. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Javelin. Slow, Ranged Weapon Attack: +3 to hit, range 30 ft./120 ft., one target. Hit: 5 (1d6 + 1) piercing damage.
Brace. A ceithernach adds 2 to its AC against one melee attack or as many ranged attacks that would hit it. To do so, a ceithernach must see the attacker and be holding his shield.
Escape. A hobelar may disengage from combat and travel 30 feet as a reaction if it's current hit points fall below 5.
Description
Ceithern are light-infantrymen who often form the bulk of a leader's army. They rely on speed and mobility to defeat their enemies. Some Ceithernach ride into battle on their stocky war horses, these men are known as Hobelars.
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