Armor Class
10
Hit Points
8
(1d8 + 4)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Weapon Count : 1 - 2
To determine weapons roll : [roll]1d4[/roll]
-
Short Sword
- Melee Weapon Attack: reach 5 ft., one target.
- Hit: 3 (1d6 ) piercing damage.
-
Light Crossbow
- Ranged Weapon Attack : range 80/320 ft., one target.
- Hit : (1d8 ) piercing damage.
-
Dagger
- Melee or Ranged Weapon Attack: reach 5 ft. or range 20/60 ft., one target.
- Hit: 2 (1d4) piercing damage.
-
Reroll
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.
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