Armor Class
17
Hit Points
52
(5d8)
Speed
30 ft., Climb 30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
14
(+2)
INT
6
(-2)
WIS
6
(-2)
CHA
7
(-2)
Skills
Athletics +6
Condition Immunities
Charmed, Deafened, Exhaustion, Frightened, Poisoned
Senses
Passive Perception 1
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Bones. The Bone Ape being just an ape skeleton allows for it to swim in water at the same speed as it walks.
Actions
Multiattack. The ape makes two fist attacks.
Fist. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit 1d8+6 bludgeoning damage.
Rock. Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit 1d8+1 bludgeoning damage.
Reactions
Riposte. Whenever a creature misses a melee attack on the Bone Ape and is within range, the Bone Ape may use its reaction to make a single melee attack against the creature.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/26/2024 8:47:29 PM
|
9
|
1
|
1
|
Coming Soon
|
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