Armor Class
13
Hit Points
40
(2d10)
Speed
30 ft.
STR
15
(+2)
DEX
13
(+1)
CON
12
(+1)
INT
1
(-5)
WIS
10
(+0)
CHA
3
(-4)
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Poisoned
Senses
Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Bones. The Bone Snake being just a snake skeleton allows for it to swim in water at the same speed as it slithers.
Sharp Spine. Whenever the Bone Snake is restraining an opponent, the target takes 1d6 piercing damage at the start of their turn.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit 1d6+2 piercing damage.
Constrict. Melee Weapon Attack: +4 to hit, reach 5ft., one creature. Hit 1d8+2 piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the Bone Snake can't constrict another target.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/26/2024 8:47:14 PM
|
8
|
1
|
1
|
Coming Soon
|
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