Medium Or Small Elemental (Air, Earth, Elemental, Fire, Metallic, Water), Any Alignment
Armor Class 14 Variable material
Hit Points 7 (2d6)
Speed 25 ft., Climb 25 ft., Burrow 5 ft., Fly 5 ft.
STR
9 (-1)
DEX
11 (+0)
CON
7 (-2)
INT
7 (-2)
WIS
9 (-1)
CHA
5 (-3)
Condition Immunities Blinded, Deafened, Grappled, Poisoned
Senses Tremorsense 20 ft, Passive Perception 9
Languages Celestial Organic material children of Rhône additionally know the languages the organism knew in life
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Blessing of origin The child gains a resistance to a specific damage type(s) and an increase to its max HP depending on the material it’s made of.

Organic material: Resistance to bludgeoning, +1d6 to max HP, Fury’s additional damage is bludgeoning

Water and ice: Resistance to cold and fire, +1d6 to max HP, Fury’s additional damage is cold

Stone and minerals: Resistance to slashing and piercing, +2d6 to max HP, Fury’s additional damage is bludgeoning

Sand and gravel: Resistance to thunder and poison, +2d6 to max HP, Fury’s additional damage is slashing

Metal: Resistance to necrotic and poison, +3d6 to max HP, Fury’s additional damage is slashing

Fire: Resistance to cold and mundane damage, +3d6 to max HP, Fury’s additional damage is fire

If the child cannot find a form of one of these materials, it may instead take a form of pure energy.

Pure energy: Resistance to necrotic, radiant, and force damage, +3d6 to max HP, loses 1d6 HP per round, Fury’s additional damage is force

Beloved by the land The child gains tremorsense out to 20 ft, and a burrow speed of 5 ft.

Spellcasting. The Child of Rhône is a 2nd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 9, -1 to hit with spell attacks). The child of Rhône has the following Druid spells prepared:
Cantrips (at will): Mending, Thunderclap 
1st level (5 slots): Cure wounds, Longstrider

Actions

Reconstitute The child makes a Constitution saving throw against its spell save DC. On a success, it restores 4 (1d6) HP.

Reach Melee Weapon Attack: +3 to hit, reach 10 ft., 1 target. Hit: 7 (1d6 + 3) bludgeoning damage. The child moves 5 ft towards the target of this attack.

Fury Ranged Spell Attack: +1 to hit, range 20/60 ft., 1 target. Hit: 5 (1d6 + 1) force damage, plus an additional 5 (1d6 + 1) damage of a type that changes based on the child’s material.

Bonus Actions

Come undone The child dissipates and reappears within 500 ft of its original position the next dawn.

Reactions

Mana absorption As a reaction to a creature within 60ft casting a spell, the child may cast Counterspell at 1st level without consuming a spell slot. If Counterspell is successful, the child regains a spent 1st-level spell slot if it has any.

Description

Due to the high amounts of magical energy in the continent of Rhône, minor elementals spontaneously appear for brief amounts of time in some areas. These elementals are weak and disperse at the slightest disturbance, but they have the potential to grow very strong depending on the material they’re made from.

Previous Versions

Name Date Modified Views Adds Version Actions
11/28/2024 6:55:01 PM
1
1
1.6
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Monster Tags: Misc CreaturehumanoidfeyElemental

Habitat: CoastalForestGrasslandHillMountain

Hatguy410

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