Huge Fiend, Chaotic Neutral
Armor Class 23 Natural
Hit Points 795 (55d10 + 500)
Speed 60 ft., Swim 0 ft., Burrow 40 ft., Climb 40 ft., Walk 30 ft.
STR
25 (+7)
DEX
24 (+7)
CON
25 (+7)
INT
20 (+5)
WIS
20 (+5)
CHA
24 (+7)
Saving Throws CON +15, CHA +15
Skills History +15, Intimidation +15, Perception +20, Persuasion +15
Damage Vulnerabilities Thunder
Damage Resistances Piercing and Slashing from nonmagical attacks
Damage Immunities Fire
Condition Immunities Blinded, Charmed, Frightened, Paralyzed, Unconscious
Senses Tremorsense, Truesight, Passive Perception 25
Languages All All, Telepathy +20 feet
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Soul of Fire. When Alba is hit by a fire, lightning, or poison type attack, her next melee attack does +4d10 of that corresponding damage type. 

Actions

Thwack. Alba hits an enemy with her wing. +15 to hit, reach 15 ft., hits in a cone shape. Hit: 4d8 + 10) slashing damage. 

Kick. Alba launches her talon at an enemy. +15 to hit, reach 30 ft., hits in a line, so any enemies in the line are struck. Hit: (5d10 + 10) bludgeoning damage. 

Swoop. While Alba is flying, she can dive at an enemy and either slash them, +15 to hit, reach 10 feet, (1d100 + 30), or she can attempt to pick them up, forcing them to beat her in a dexterity check. If they are not released before the end of her turn, during their next turn they can make a strength check against her to be released. 

Glimpse of Inferno. Alba stares a creature within 3 feet of her in the eyes and shows them a glimpse of what the deepest darkest layers of hell look like. They must pass a DC 20 constitution check or take 12D8 + 6 psychic damage and they also piss themselves, if they have the means to do so. They also become Frightened. Creatures with INT scores lower than 5 and higher than 20 are immune to this attack. 

Flash Before Your Eyes. Alba forces a character to make an INT DC18, and upon failure the creature is sent into their own mind and made to relive their entire life in flashes. They are Paralyzed under this condition. Each turn the creature must make a INT DC17 and upon success the condition wears off. This effect can be remotely removed at will by Alba. This ability can only be used once per long rest. Creatures with INT scores lower than 5 are immune to this attack. 

Bonus Actions

Iron Curtain.

As a bonus action, Alba can toggle to cover her legs and body with her wings, granting immunity to slashing, piercing, and cold damage, and resistance to bludgeoning, force, and poison damage 

Alba also has the option to cover and protect her head, in exchange reducing her sight to 0 and her audible range to half. She also gains resistance to thunder and radiant damage in this mode.

Alba cannot fly in this mode and her walking speed is reduced to 10 feet. Alba cannot take any Action in this mode. 

Call of Death. Alba begins cooing, making all creatures within 25 feet vulnerable to all types of damage, except for types they are immune to. Coo lasts until her next turn, or until her concentration is interrupted.

Reactions

The Clock Ticks. When a spell is used against Alba, she can use a reaction to telepathically tell the attacker how they will die in gruesome detail, making them take 4d10 psychic damage. The target also becomes frightened. Constructs, aberrations, monsters will INT scores lower than 5, and immortal entities are immune to this reaction. 

Hunter's FuryWhenever Alba is hit by a non-magic attack, she gains a second action and bonus action during her next turn. 

Death Rattle. When Alba reaches 0 hitpoints, she begins a Death Rattle that forces all hostile creatures within 40 meters to pass a WIS DC 18 check, upon failing all hostile creatures begin attacking themselves with their own weapons until death. 

Description

Once a pet of Asmodeus, made in his image, Alba was created to be the guard dog for the hell planes, catching any souls attempting to flee damnation. One day, Alba slipped away from the grasp of Asmodeus, into the mortal realm. Promptly, a bounty was set upon her head, up for grabs to the adventurers of the mortal plane. Alba now lives a life of being hunted, chased down by only the most foolish of bounty hunters. She keeps to herself in the calm dark of the Duskwood forest. 

She looks like a big ole barn owl. Glossed over eyes and superbly long legs. Smells of brimstone. Has a soft, feminine voice. She speaks gently, coldly, and carefully. Feathers of stone, eyes of fear, devastating stature. 

Previous Versions

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Monster Tags: fiend

Habitat: DesertForest

EldritchMother

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