Charge. If the Chi Hoa Loi moves at least 10 feet straight toward a target and then hits it with a trample attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Amphibious. The Chi Hoa Loi can breathe both underwater and on land.
Reckless. At the start of its turn, the Chi Hoa Loi can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Greatclub. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 17 (2d12 + 4) bludgeoning damage.
Trample. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Description
Large, bloated monstrosities that wade onto shores from the depths of the sea. Their massive frame is wrapped in seaweed, scraps of metal, and chains. They wield makeshift clubs, usually torn from the wreckage of a sunken ship. For their large stature, they are surprisingly quiet, except for when they are about to kill you. Only then do they shriek with joy and laughter, enjoying every second of your death.
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