Large Beast, Neutral
Armor Class 17 natural armor
Hit Points 100 (11d12 + 29)
Speed 20 ft., Burrow 20 ft., Swim 60 ft.
STR
16 (+3)
DEX
5 (-3)
CON
24 (+7)
INT
7 (-2)
WIS
24 (+7)
CHA
6 (-2)
Saving Throws CON +10, WIS +10
Skills Stealth +9
Damage Resistances Bludgeoning, Force
Condition Immunities Frightened, Paralyzed, Restrained
Senses Darkvision 60 ft, Passive Perception 15
Languages Common understand but doesn't speak it
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Innate spellcasting. The beast of busco know lightlure , misty step and can cast it at will.

Unfazed beast. The beast isn’t affected by difficult terrain.

 

 

Actions

Multiattack. The beast of busco can use 2 Snap actions or 1 snap and 1 rampage action every turn.

Snap. Melee Weapon Attack: +4 to hit, reach 15 ft., 1 target. Hit: 15(2d8 + 5) piercing damage. The target must make a DC 15 constitution saving trow or be grapple.

Rampage. Melee Weapon Attack; +6 to hit, reach 15 ft, 1 target. Hit: 30(4d10+8) piercing damage. Only work if the target is grappled by the beast of busco.

 

Bonus Actions

Earth shaping aura. The beast of busco can use a bonus action to transform a 30 feet radius around him into difficult terrain for 2d4 hours.

Reactions

Rockhard shell. Before The beast is hit by a melee attack it can use it reaction to enter his shell, his AC then become 21, it cannot move or attack while in his shell. It need to use a bonus action to get out on his next turn. The beast of busco cannot enter his shell the same turn it exit it.

Description

The beast of busco is a Giant alligator snapping turtle-like critter living in the swamp. It lure traveler and beast alike to him before snatching them faster than a speedemon chasing rabbit and eat them whole.

Habitat: Swamp

SkyHighFearsomeCritter

Comments

Posts Quoted:
Reply
Clear All Quotes