Large Plant, Neutral Evil
Armor Class 13 (natural armor)
Hit Points 104 (13d10 + 39)
Speed 20 ft., Swim 20 ft.
STR
16 (+3)
DEX
8 (-1)
CON
16 (+3)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +2
Damage Vulnerabilities Fire
Condition Immunities Blinded, Deafened, Exhaustion
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages understands Common but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

False Appearance. While the blight remains motionless, it is indistinguishable from a dead shrub.

Actions

Multiattack. The blight mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 13), and the blight mound uses its Engulf on it.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 3) bludgeoning damage.

Engulf. The blight mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 13 Constitution saving throw at the start of each of the mound’s turns or take 9 (2d6 + 3) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.

Description

Several twig blights form together to make a massive mound of broken sticks and twigs that takes on a vaguely humanoid form. Multiple masses protrude from the blight mound's body, acting as limbs to attack enemies or move the mound along the ground. The blight mound has no discernable front or back and no discernable face. It ravages forward, slamming and engulfing anything in its way.

Monster Tags: plant

Habitat: Forest

BrandenKennedy

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