Armor Class
14
(natural armor)
Hit Points
16
(3d6 + 2)
Speed
30 ft., Climb 20 ft.
STR
10
(+0)
DEX
14
(+2)
CON
20
(+5)
INT
10
(+0)
WIS
7
(-2)
CHA
1
(-5)
Damage Immunities
Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 120 ft., Passive Perception 12
Languages
Understands the languages of its creator but can't speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Immutable Form. The construct is immune to any spell or effect that would alter its form.
Magic Resistance. The construct has advantage on saving throws against spells and other magical effects.
Magic Weapons. The construct's weapon attacks are magical.
Actions
Multiattack. The construct makes two melee attacks.
Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Reactions
Cull Up. The Construct can form back into a barrel and add +5 to its AC it must spend an action to come out of the barrel form
Description
this construct can take the form a a barrel or a pumpkin.
Comments