Large Monstrosity, Neutral
Armor Class 14 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 30 ft., Fly 60 ft.
STR
15 (+2)
DEX
11 (+0)
CON
15 (+2)
INT
3 (-4)
WIS
11 (+0)
CHA
10 (+0)
Skills Perception +8
Senses Darkvision 60 ft., Passive Perception 18
Languages Understands Draconic but can’t speak
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its Thunder breath is available, it can use the breath in place of its bite or horns.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Horns. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Lightning Breath (Recharge 5–6). The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) Lightning damage on a failed save, or half as much damage on a successful one.

Description

a wild chimera with a dragon head, velociraptor body, and scorpion tail.

Habitat: GrasslandHillMountainUnderdark

Nicklassniper1

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