Armor Class
12
(shield, 15 with mage armor)
Hit Points
13
(3d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
14
(+2)
WIS
10
(+0)
CHA
11
(+0)
Senses
Passive Perception 10
Languages
Common Common and any one other language
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 4 (1d6) piercing damage.
Spellcasting. The regular casts one of the following spells, using Intelligence as the spellcasting ability (spell attack +4, spell save DC 12):
At will: mage hand, prestidigitation, fire bolt
1/day each: burning hands, witch bolt, mage armor
Description
Mage Regulars are enlisted soldiers trained primarily in magic, rather than mundane combat. Most imperial squadrons have at least two, one divine and the other arcane.
Arcane Regulars act as magical artillerists, providing additional offensive options to their squadrons.
Previous Versions
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11/5/2024 12:47:03 AM
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11/21/2024 9:07:52 AM
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12/3/2024 4:17:20 AM
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