Medium Humanoid, Any Alignment
Armor Class 12 (shield, 15 with mage armor)
Hit Points 13 (3d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
14 (+2)
WIS
10 (+0)
CHA
11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common Common and any one other language
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 4 (1d6) piercing damage.

Spellcasting. The regular casts one of the following spells, using Intelligence as the spellcasting ability (spell attack +4, spell save DC 12):

At will: mage hand, prestidigitation, fire bolt

1/day each: burning hands, witch bolt, mage armor

Description

Mage Regulars are enlisted soldiers trained primarily in magic, rather than mundane combat. Most imperial squadrons have at least two, one divine and the other arcane.

Arcane Regulars act as magical artillerists, providing additional offensive options to their squadrons.


 

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Habitat: Urban

Elemenope

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