Large Undead, Chaotic Evil
AC 17 Natural Armor    Initiative +3 (13)
HP 190 (20d10 + 80)
Speed 40 ft., Climb 30 ft., Swim 25 ft.
Mod Save
STR 20 +5 +9
DEX 16 +3 +7
CON 18 +4 +8
Mod Save
INT 10 +0 +0
WIS 12 +1 +1
CHA 8 −1 −1
Skills Athletics +8, Perception +5, Stealth +6
Resistances Fire
Immunities Cold, Necrotic, Poison; Charmed, Frightened, Poisoned
Senses Darkvision 60 ft.; Passive Perception 15
Languages Understands Common but cannot speak
CR 9 (XP 5,000; PB +4)
Traits

Frostbite Aura: At the start of its turn, each creature within 10 feet of Arctikorr takes 5 (1d10) Cold Damage and must succeed on a DC 15 Constitution Saving Throw or have their movement speed reduced by 10 feet until the end of their next turn.

Icy Regeneration: Arctikorr regains 10 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or fire damage.

Actions

MultiAttack: Arctikorr makes three attacks: one with its bite and two with its claws or one attack with its bite and one attack with Icy Shard Barrage.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10+5)) piercing damage.

Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8+5)) slashing damage.

Icy Shard Barrage (Recharge 5-6).  Arctikorr hurls icy shard in a 30 foot cone. Each creature within the area must make a DC 16 Dexterity Saving Throw, taking 22 (4d10) cold damage on a failed save or half as much on a success.

Bonus Actions

Icebound Leap (Recharge 4-6).  Arctikorr leaps up to 30 feet in a straight line, landing with a thunderous crash. Each creature within 10 feet of its landing spot must make a DC 15 Strength throw or take 14 (3d8) Cold Damage and be knocked prone.

Icy Carapace (Recharge 5-6). A layer of hardened frost forms around Arctikoor. It gains 20 temporary hit points. While these temporary hit points remain, a creature that hits Arctikoor with a melee attack takes 7 ((2d6)) cold damage.

Reactions

Hunters Persuit: If a creature within 40 feet of Arctikorr moves away from it, Arctikorr can use its reaction to move up to 30 feet toward that creature

OMGitsBenji

Comments

Posts Quoted:
Reply
Clear All Quotes