Drunken punch. Before attacking, roll 1d20, if 10+, proceed to attack damage. Roll 1d8 for damage.
AK-47. Roll 1d20. Whatever is rolled, roll that many D20s(example 5 on first roll=5 D20s) however many roll 10+, deal 5 damage for each. If any 1s come up, this monster takes 1 damage. For each 20, deal 10.
Shotgun. Roll 1d20. If 10+, deal 10 damage. If 1, this takes 2 damage. If 20, deal 20 damage.
Broken Glass Stabby time! Roll 1d4. If you get 3 or 4, deal 1 damage.
Description
A tall human looking creature with an empty bottle. He doesn't seem to be too stable. As long as you don't anger him, you should be fine.
Lair and Lair Actions
Alex's room. A large room with broken empty bottles all over, a weird device, and bags of stuff all around.
Comments