Gargantuan Monstrosity, Neutral
Armor Class 24 Plated with Steel
Hit Points 350 (16d10)
Speed 300 ft., Burrow 200 ft.
STR
20 (+5)
DEX
14 (+2)
CON
23 (+6)
INT
24 (+7)
WIS
26 (+8)
CHA
10 (+0)
Saving Throws STR +11, CON +12, WIS +14
Skills Intimidation +25
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning
Damage Immunities Cold, Radiant, Bludgeoning damage from falling
Senses Unknown Can sense any Electrical Pulse within 300 ft., Passive Perception 14
Languages Telepathy All Languages
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Hollow

The Bare Spider has a hollow body 

Inhabited

This Bare Spider is inhabited by the people of the living city

Actions

 

 Leg: +5 to hit, reach 100 ft., 2 targets. Hit: 10 (4d8 + 6) [Piercing] damage. 

Jaw: +5 to hit, reach 50 ft., 1 target. Hit: 10 (5d8 + 6) [Piercing] damage. 

Fridgid Spray: +7 to hit, range 120 ft., 4 targets. Hit: 4 (2d6 + 5) [Cold] damage.

Taernite: +7 to hit, range 120 ft., 7 targets. Hit:  (4d6 + 2) [Blugeoning] damage.

Bonus Actions

The Bare Spider may choose to flee the battle after preforming a JUMP Action. 

Reactions

Jump. Bare Spider can choose to dodge any strength attack three times per day. This also will knock any oppnent within 200 ft. to fall prone.

Legendary Actions

Jump. Bare Spider can choose to dodge any strength attack three times per day. This also will knock any oppnent within 200 ft. to fall prone.

Mythic Actions

Seige (Costs 4 Actions). Commands all inhabitants to defend it. 

50 Lazer Rifles

12 Plazma Cannons

Description

The Bare Spider is a gigantic creature that wanders the Barrens of Taern. It is also the home of the living city. Is docile Usually, however will not hesistate to fight back with its powerful legs and jaws.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
12/4/2024 12:21:35 AM
3
1
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Coming Soon

Monster Tags: Titanmonstrosity

Habitat: ArcticDesertHillMountainUrban

StephWestson

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