Medium Humanoid, Any Alignment
Armor Class 15 (studded leather)
Hit Points 52 (8d8 + 16)
Speed 30 ft., climb 30 ft.
STR
12 (+1)
DEX
17 (+3)
CON
14 (+2)
INT
11 (+0)
WIS
15 (+2)
CHA
11 (+0)
Skills Athletics +5, Perception +6, Stealth +7, Survival +6
Senses Passive Perception 16
Languages Any two
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Spellcasting. The urban ranger is an 8th-level spellcaster that uses Wisdom as its spellcasting ability (spell save DC 12; +4 to hit with spell attacks). It knows the following spells from the ranger spell list:

1st Level (4 slots): cure wounds, fog cloud, hunter’s mark

2nd Level (3 slots): pass without trace, spike growth

Actions

Multiattack. The urban ranger makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Longbow. Ranged Weapon Attack: +5 to hit, ranged 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Description

Aaron Grint. This middle-aged ranger of the Hooded Lanterns used to come to the Black Ivory Inn during his youth, and was a big fan of Miss Charlotte. He sits in a corner with his hood up smoking a pipe. He blissfully believes he has returned to his lost youth and has forgotten the horrors he witnessed in the Civil War. The return of his memories drives him into a rage.

Feldarove

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