Huge Monstrosity, Any Chaotic Alignment
Armor Class 15 Natural
Hit Points 195 (20d12 + 65)
Speed 40 ft.
STR
23 (+6)
DEX
10 (+0)
CON
21 (+5)
INT
5 (-3)
WIS
9 (-1)
CHA
6 (-2)
Senses Passive Perception 13
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Chaos Leakage. Any creature within 5 feet of the Chaos Dog will take 1d10 necrotic damage.

Actions

Multiattack. The Chaos Giant makes 2 greatclub swings or 2 wild magic spits.

Greatclub. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 20 (3d8 + 7) bludgeoning damage. 

Rock. RangedWeapon Attack: +9 to hit, range 60/250 ft., 1 target. Hit: 23 (3d10 + 7) bludgeoning damage.

Wild Magic Spit. RangedWeapon Attack: +10 to hit, range 10/40 ft., 1 target. Hit: 25 (3d8 + 12) necrotic damage.

Reactions

Stomp. A massive stomp on the ground cracking the earrh and causing difficult terrain.

Description

A giant oozing monster made of raw wild magic, like the traditional hill giant but instead infected with the raw unkempt power of wild magic.

lyrictrotter

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