Large Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 210 (20d10 + 100)
Speed 20 ft.
STR
15 (+2)
DEX
24 (+7)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 120 ft., Passive Perception 20
Languages Understands the languages of its creator but can't speak
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Bombard. Ranged Weapon Attack: +13 to hit, reach 200 ft., one target. Hit: 120 (13d20 + 10) bludgeoning damage.

Description

Large metal humanoid shape with a massive cannon in its chest.

Monster Tags: construct

Habitat: UnderdarkUrban

Catwalks69d08b2e5cf5

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