War Caster: The Cleric of the Dead has advantage on CON saving throws it makes to maintain concentration on a spell when it takes damage. It can perform the somatic components of spells even when it has weapons or a shield in one or both hands.
Reaper: When the Cleric of the Dead casts a necromancy cantrip that normally targets only one creature, it can instead target two creatures within 5 ft of each other.
Channel Divinity: turn undead. 2 uses per long rest
Channel Divinity: Touch of Death When the Cleric of the Dead hits a creature with a melee attack, it can spend a Channel Divinity use to deal an extra 27 points of necrotic damage.
Inescapable Destruction: Necrotic damage the Cleric of the Dead deals with spells or Channel Divinity ignores resistance
Divine Strike: once on each of the Cleric of the Dead's turns, when it hits a creature with a weapon attack it can cause the attack to deal an extra 1d8 necrotic damage.
Spellcasting. The Cleric of the Dead is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The Cleric of the Dead has following Cleric spells prepared:
Cantrips (at will): [chill touch, light, sacred flame, thaumaturgy, toll the dead, word of radiance.
1st level (4 slots): bane, command, false life, healing word, inflict wounds, ray of sickness
2nd level (3 slots): Hold person, Ray of Enfeeblement, spiritual weapon
3rd level (3 slots): Animate dead, bestow curse, dispel magic, glyph of warding, mass healing word, speak with dead, Vampiric Touch
4th level (3 slots): Banishment, Blight, Death Ward
5th level (2 slots): Antilife shell, cloud kill, contagion, mass cure words, scrying
6th level (1 slot): Harm
Action Name. Multi attack. Cleric of the Dead may make 2 warhammer attacks per turn.
Warhammer. Melee Weapon Attack: +9 to hit, reach 5ft., 1 target. Hit: 9(1d8+ 5) Bludgeoning damage.
Javelin: Melee weapon attack: +9 to hit, reach 5 ft., 1 target. Hit: 8(1d6 +5) piercing. Thrown: Range (30/120) 1 target Hit: 8(1d6+5)
Fire Breath: (Recharge on a 6): The Cleric of the Dead exhales fire in a 15 foot cone. Each creature in the cone must make a DC 17 Dex saving throw, taking 31 (9d6) damage on a failed save or half as much on a successful one.
War Caster: You can use your reaction to make an opportunity attack to cast a spell that has a casting time of 1 action and targets only that creature.
Description
The Cleric of the Dead is the leader of a cult that worships a long since slain necromancer.
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