Medium Humanoid (Dragonborn), Chaotic Evil
Armor Class 19 Breastplate + enchanted shield
Hit Points 150 (20d8 + 60)
Speed 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
20 (+5)
CHA
18 (+4)
Saving Throws WIS +9, CHA +8
Skills Deception +8, History +4, Perception +9, Persuasion +8, Religion +4
Damage Resistances Necrotic
Senses Passive Perception 19
Languages Abyssal, Celestial, Common, Draconic
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

War Caster: The Cleric of the Dead has advantage on CON saving throws it makes to maintain concentration on a spell when it takes damage.  It can perform the somatic components of spells even when it has weapons or a shield in one or both hands.

Reaper: When the Cleric of the Dead casts a necromancy cantrip that normally targets only one creature, it can instead target two creatures within 5 ft of each other.

Channel Divinity: turn undead.  2 uses per long rest 

Channel Divinity: Touch of Death When the Cleric of the Dead hits a creature with a melee attack, it can spend a Channel Divinity use to deal an extra 27 points of necrotic damage.

Inescapable Destruction: Necrotic damage the Cleric of the Dead deals with spells or Channel Divinity ignores resistance

Divine Strike: once on each of the Cleric of the Dead's turns, when it hits a creature with a weapon attack it can cause the attack to deal an extra 1d8 necrotic damage.

Spellcasting. The Cleric of the Dead is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The Cleric of the Dead has following Cleric spells prepared:
Cantrips (at will): [chill touch, light, sacred flame, thaumaturgy, toll the dead, word of radiance. 

1st level (4 slots): bane, command, false life, healing word, inflict wounds, ray of sickness

2nd level (3 slots): Hold person, Ray of Enfeeblement, spiritual weapon

3rd level (3 slots): Animate dead, bestow curse, dispel magic, glyph of warding, mass healing word, speak with dead, Vampiric Touch

4th level (3 slots): Banishment, Blight, Death Ward

5th level (2 slots): Antilife shell, cloud kill, contagion, mass cure words, scrying

6th level (1 slot): Harm

Actions

Action Name. Multi attack.  Cleric of the Dead may make 2 warhammer attacks per turn.

Warhammer. Melee Weapon Attack: +9 to hit, reach 5ft., 1 target. Hit: 9(1d8+ 5) Bludgeoning damage. 

Javelin: Melee weapon attack: +9 to hit, reach 5 ft., 1 target. Hit: 8(1d6 +5) piercing. Thrown: Range (30/120) 1 target Hit: 8(1d6+5)

 Fire Breath: (Recharge on a 6):  The Cleric of the Dead exhales fire in a 15 foot cone.  Each creature in the cone must make a DC 17 Dex saving throw, taking 31 (9d6) damage on a failed save or half as much on a successful one.

Reactions

War Caster: You can use your reaction to make an opportunity attack to cast a spell that has a casting time of 1 action and targets only that creature.

Description

The Cleric of the Dead is the leader of a cult that worships a long since slain necromancer.

Monster Tags: humanoid

shsalum08

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